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A.A.S - Graphic Design - 3D Computer Arts Option

This is the current checksheet.

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Program Description

This program is designed to prepare students for entry-level positions in the game and graphics industry. Studio-intensive courses include the rapidly advancing technology of computer graphics and a wide spectrum of digital visual media including 3D modeling and animation, texture and lighting, compositing, digital film and video effects and creating graphics for the Internet utilizing industry standard software. Graduates will have the introductions necessary to consider careers in graphic design, 2-D conceptual art, 3-D character building, 3-D object modeling, 2-D texture art or interactive design.

Approximately one-half of all program graduates go on to complete a baccalaureate degree in game art, animation, graphic design, film, video, or illustration. As a graduate of this program you will demonstrate the ability to:

 Analyze the history of visual culture and design theory, and apply historical relevance in the context of modern industry issues and trends.

 Conceptualize, design, and plan animated works while exercising store development and artistic techniques.

 Execute technical, aesthetic, and conceptual decisions based on understanding the functions of traditional design and computer-based graphics.

 Use the principle techniques of 3D modeling and animation for content related to film and game design.

 Collaborate with diverse teams of creative contributors, production personnel and clients while working with creative constraints and deadlines.

 Produce a professional portfolio of representative projects.

 Apply knowledge of intellectual property issues.

 Introduction to a career in various industries including game art, illustration, video, film web, desktop publishing and advertising.

Program Requirements

CODE AREA OF STUDY CR.
COLL COLLEGE FOUNDATIONS (3 cr.)
COLL101 FOUNDATIONS FOR SUCCESS 3.00
GER COMMUNICATION (6 cr.)
  ENGL101 and ENGL102 or ENGL201  
ENGL101 ENGLISH COMPOSITION I 3.00
ENGL102 ENGLISH COMPOSITION II 3.00
ENGL201 EFFECTIVE SPEAKING 3.00
GER HUMANITIES (3 cr.)
ARTA103 ART HISTORY I 3.00
GER MATH and SCIENCE ELECTIVES (3 cr.)
MATH104 CONTEMPORARY MATHEMATICS 3.00
GER TECHNOLOGY (3 cr.)
COMS110 COMPUTER CONCEPTS & APPLICATIONS 3.00
GER SOCIAL SCIENCE* [+] (3 cr.)
REQ REQUIRED COURSES (24 cr.)
GRAD101 INTRODUCTION TO GRAPHIC DESIGN 3.00
GRAD105 VECTOR GRAPHICS AND PAGE DESIGN 3.00
GRAD107 DRAWING FOR DESIGNERS 3.00
GRAD128 DIGITAL IMAGERY AND EDITING 3.00
GRAD141 ANIMATION AND DESIGN 3.00
GRAD142 TYPOGRAPHY AND COLOR FOR DESIGNERS 3.00
GRAD210 DESIGNING FOR INTERACTIVITY 3.00
GRAD282 PORTFOLIO/DEMO REEL PREPARATION AND PRESENTATION 3.00
ELECT ELECTIVES (21 cr.)
GRAD153 CHARACTER DESIGN 3.00
GRAD158 3D MODELING 3.00
GRAD162 CHARACTER MODELING IN 3D 3.00
GRAD163 3D ENVIRONMENTS 3.00
GRAD164 CHARACTER ANIMATION IN 3D 3.00
GRAD202 3D LEVEL DESIGN 3.00
GRAD235 VIDEO AND MOTION GRAPHICS 3.00
  Total Degree Credits:   66
       

*Choose from the list of approved General Education courses in the College catalog.
Click the [+] to expand a list of courses for each area.

NOTE: This degree is not designed to transfer to a four year college or university.

For additional information, contact: Sherry Fitzgerald
973-300-2127
sfitzgerald@sussex.edu
Effective Date: July 1, 2014
Previous Versions A.A.S. - Graphic Design - Computer Gaming Option (2011)
A.A.S. - Graphic Design - Computer Gaming Option (2012)
A.A.S. - Graphic Design - 3D Computer Arts Option (2013)
Archived Versions/Additional Documents
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